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TTRPG projects

About

I’m currently in the process of updating the site so some bits are a bit messy or unfinished! If you want to see my latest projects you can follow me on Bluesky

 

I am currently working on a Solo/GMless TTRPG system inspired by Persona/SMT about flawed people and their journey’s to grow better (or worse) through the actions they take and the people they connect with while reality itself is changing around them. Shaped by their perceptions and those of others.

It’s a game about how being perceived and perceiving others can shape our own reality. Powered entirely by Tarot Cards.

Touchstones


Masks: A New Generation for "Scenario escalation philosophy"

Substratum Protocol: for Good/ok/bad card draw system and Building a mystery

Save Public Radio: Inspiration for Social Connections have weighted results when rolling

Archivium: love and loathing expansion for Social tracking
Valor: Using tags to create flexible abilities.

Nobilis: Bonds, Motivations, and generally the idea that how you are perceived by others and yourself affects your abilities.

Persona and Soulhackers 1: Having a special being tied to you the "reflects" yourself, using these creatures to better accept your own being, and solving legends and mysteries that are affecting reality.

Cain - Building the dungeon and boss - Tension trackers are HUGE

Colostle - Building a world through Playing cards


I’m also working on!

  • An Urban legend Seed Generator for randomly rolling urban legends and Cryptids for your mysteries and world building!

  • “Hey! Whats in This room?” - A very small open ended prompt system for solo or gm-light dungeon crawling when you don’t need a detailed description of the dungeon walls and light fixtures and just want to know. Hey… What in this room?

  • Unnamed Solo Project Inspired by games like I’m On Observation Duty.

If you want to know more about some of these as they develop you can check out my patreon!